C语言-编程实例-简单的画笔
#include"math.h" #include"bios.h" #include"dos.h"setfillstyle(1,7); #include"graphics.h" int v1=0,v2=0,v3=0,v4=0,v5=0,v6=0,v7=0,v8=0,v9=0,v0=0,vl=1; int vl1=0,vl2=0,vl3=0,vl4=0,vl5=0,vl6=0,pl1=1,pl2=0,pl3=0,pl4=0; int tl1=1,tl2=0,tl3=0,tl4=0,tl5=1,tl6=0,tl7=0,tl8=0; void *au,*bu,*baru,*tfsu; union REGS regs; void drawmat(char *mat,int matsize,int x,int y,int color) /*依次:字模指针、点阵大小、起始坐标(x,y)、颜色*/ {int i,j,k,n; n=(matsize-1)/8 1; for(j=0;j<matsize;j ) for(i=0;i<n;i ) for(k=0;k<8;k ) if(mat[j*n i]&(0x80>>k)) /*测试为1的位则显示*/ putpixel(x i*8 k,y j,color); }
char shan16[]={ /* 以下是 '山' 的 16点阵宋体 字模,32 byte */ 0x00,0x00,0x01,0x00,0x01,0x00,0x01,0x00, 0x01,0x00,0x01,0x00,0x01,0x08,0x21,0x08, 0x21,0x08,0x21,0x08,0x21,0xF8,0x2E,0x08, 0x30,0x08,0x00,0x00,0x00,0x00,0x00,0x00,
};
char dong16[]={ /* 以下是 'dong' 的 16点阵宋体 字模,32 byte */ 0x01,0x00,0x01,0x00,0x02,0x00,0x03,0xF0, 0x3C,0x00,0x05,0x00,0x09,0x00,0x11,0xF0, 0x1F,0x00,0x01,0x00,0x09,0x20,0x09,0x10, 0x11,0x08,0x23,0x00,0x01,0x00,0x00,0x00,
};
char da16[]={ /* 以下是 '点' 的 16点阵宋体 字模,32 byte */ 0x02,0x00,0x02,0x00,0x02,0x00,0x02,0x00, 0x02,0x00,0x03,0xF0,0x3E,0x00,0x02,0x00, 0x05,0x00,0x04,0x80,0x08,0x40,0x10,0x20, 0x20,0x18,0x40,0x0E,0x00,0x00,0x00,0x00,
};
char xue16[]={ /* 以下是 '阵' 的 16点阵宋体 字模,32byte */ 0x00,0x20,0x12,0x20,0x09,0x20,0x00,0x40, 0x23,0xFC,0x3C,0x08,0x63,0xC0,0x44,0x80, 0x01,0x00,0x01,0xF8,0x7E,0x80,0x00,0x80, 0x00,0x80,0x02,0x80,0x01,0x00,0x00,0x00,
};
char wei16[]={ /* 以下是 '宋' 的 16点阵宋体 字模,32 byte */ 0x01,0x00,0x01,0x20,0x01,0x10,0x01,0xE0, 0x3F,0x00,0x21,0x00,0x22,0x90,0x2C,0x90, 0x27,0x50,0x3D,0x60,0x2A,0x20,0x44,0x52, 0x4A,0x8A,0x91,0x06,0x00,0x00,0x00,0x00,
};
char hai16[]={ /* 以下是 '体' 的 16点阵宋体 字模,32 byte */ 0x01,0x00,0x01,0x00,0x21,0x70,0x13,0x80, 0x04,0x30,0x43,0xD0,0x22,0x90,0x02,0xFE, 0x1F,0x90,0x22,0x90,0x24,0x10,0x47,0xFC, 0x40,0x20,0x00,0xA0,0x00,0x40,0x00,0x00,
};
char fen16[]={ /* 以下是 '字' 的 16点阵隶书 字模,32 byte */ 0x00,0x00,0x03,0x00,0x00,0x80,0x04,0x40, 0x04,0x20,0x08,0x18,0x10,0x0E,0x21,0xC0, 0xDE,0x40,0x02,0x40,0x04,0x40,0x08,0x40, 0x12,0x80,0x61,0x00,0x00,0x00,0x00,0x00,
};
char xiao16[]={ /* 以下是 '模' 的 24点阵楷体_GB2312 字模,72 byte */ 0x00,0x00,0x10,0xC0,0x10,0x20,0x10,0x78, 0x13,0x80,0x1C,0x30,0x71,0x08,0x12,0x20, 0x39,0x20,0x54,0xA0,0x90,0x40,0x10,0xA0, 0x11,0x18,0x16,0x0E,0x10,0x00,0x00,0x00,
};
char dian32[]={ /* 以下是 '灌' 的 32点阵黑体 字模,128 byte */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00, 0x00,0x03,0x00,0x00,0x00,0x03,0x00,0x00, 0x00,0x03,0x00,0x00,0x00,0x03,0x00,0x00, 0x07,0xFF,0xFF,0x80,0x06,0x03,0x00,0x80, 0x06,0x03,0x00,0x80,0x06,0x03,0x00,0x80, 0x06,0x03,0x00,0x80,0x06,0x03,0x00,0x80, 0x07,0xFF,0xFF,0x80,0x07,0xFF,0xFF,0x80, 0x06,0x03,0x00,0x80,0x06,0x03,0x00,0x80, 0x06,0x03,0x00,0x80,0x06,0x03,0x00,0x80, 0x06,0x03,0x00,0x80,0x07,0xFF,0xFF,0x80, 0x06,0x03,0x00,0x00,0x06,0x03,0x00,0x00, 0x06,0x03,0x00,0x00,0x06,0x03,0x00,0x00, 0x00,0x03,0x00,0x18,0x00,0x01,0x00,0x18, 0x00,0x01,0xFF,0xF0,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
char zi32[]={ /* 以下是 '灌' 的 32点阵方正黄草简体 字模,128 byte */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x03,0xFF,0xFF,0xC0,0x03,0xFF,0xFF,0xC0, 0x00,0x00,0x03,0x80,0x00,0x00,0x06,0x00, 0x00,0x00,0x18,0x00,0x00,0x00,0x70,0x00, 0x00,0x01,0xC0,0x00,0x00,0x01,0x80,0x00, 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00, 0x00,0x01,0x80,0x00,0x3F,0xFF,0xFF,0xFC, 0x3F,0xFF,0xFF,0xFC,0x00,0x01,0x80,0x00, 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00, 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00, 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00, 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00, 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00, 0x00,0x1F,0x80,0x00,0x00,0x0F,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
char xi32[]={ /* 以下是 'xi' 的 32点阵楷体_GB2312 字模,128 byte */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xC0, 0x00,0x00,0x7F,0xE0,0x07,0xFF,0xC0,0x00, 0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00, 0x00,0x04,0x00,0x00,0x00,0x08,0x06,0x00, 0x00,0x10,0x0E,0x00,0x00,0x60,0x18,0x00, 0x01,0xFF,0xE0,0x00,0x00,0x81,0x80,0x00, 0x00,0x03,0x00,0x00,0x00,0x04,0x03,0x00, 0x00,0x18,0x00,0x80,0x00,0x60,0x00,0xE0, 0x03,0xFF,0xFF,0xF0,0x03,0xE0,0xC0,0x38, 0x00,0x00,0xC0,0x10,0x00,0x00,0xC0,0x00, 0x00,0x00,0xC0,0x00,0x00,0xC0,0xC3,0x00, 0x01,0x80,0xC1,0xC0,0x03,0x00,0xC0,0x60, 0x06,0x00,0xC [1] [2] [3] [4] [5] [6] 下一页
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